English
Selecting an alternative program to that currently running
1) The display shows P1M.1 (program 1, scene 1, automated trigger, for example)
2) Press the enter button
3) Press the + or - button until PROG is displayed (program)
4) Press the enter button, the display will show the number of the program currently running PRG.1 (for example program 1)
5) Press the + or - button until a new program is selected.
Note: the internal memory of the ProSpot 150 LX 150 holds up to 9 programs. Program number 1is recorded by coemar; pro-
grams 2 to 9 are recordable, as described in section 15 ORecording programs to the internal memory of the ProSpot 150
LX�. ProSpot 150 LXwill only allow you to select programs which contain recorded steps; empty programs will not be dis-
played.
5) Press the + or - button further and the ProSpot 150 LX will display P.ALL (all recorded programs played back in sequence)
and P.L.RM (all recorded programs played back in random order).
6) Press the enter button to confirm you selection, the display will flash and return to the original display P3M.1 with the output
now being the newly selected program.
Erasing a recorded program
1) The display shows P1.M1 (program 1, scene 1, manual trigger, for example).
2) Press the enter button.
3) Press the + or - button until PR.RE is displayed (program reset)
4) Press the enter button, the display will show the number of the currently running program PRG.1 (for example program 1)
5) Press the + or - button until the number of the program you wish to erase is displayed.
Note: The program recorded as described in section 15 ORecording programs to the internal memory of the ProSpot 150 LX�.
will be erased, and program number 1 returns to be the default. Selecting P.ALL will erase all recorded programs.
6) Press the enter button to confirm your selection, the display will seek confirmation SURE (are you sure?) and will flash.
7) Press the enter button to confirm your selection and erase the selected program; the display will return to the initial setting
P1M.1.
13.2 OSlaves�
All projectors which are connected to a OMaster� unit should be set to OSlave�. Connections should be as described in section O8.3.
Synchronising multiple ProSpot 150 LX fixtures without DMX signal �
OSlave� units are recognisable since they have connections made to both XLR sockets in their base, except for the final unit in the
chain which has only one connection to its ODMX IN�.socket.
Once this is complete, you may proceed to set up units as OSlave�.
1- Set the projector to OSlave� (SLAV).
AOO1menuMODEmode functionenter +o�-SL-enter--SL--
To select the function modeslave unit
When the display shows -SL- it confirms that it has recorded the setting as Slave and will now respond to the commands from
the master unit.
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