8666 N/B Maintenance8666 N/B Maintenance
3D Acceleration
3D Graphics Processor
- 128-bit 3D graphics engine
- Dual pixel rendering pipes
- Dual texture units
- Floating-point setup engine
- Internal full 32-bit ARGB format for high rendering quality
- 8K Texture Cache
Capability
- Supports ROP2
- Supports various texture formats including 16/32bpp ARGB, 8bpp Palletized (ARGB), YUV 422/420 and
compressed texture (DXTC)
- Texture sizes up to 2048x2048
- Microsoft DirectX texture compression
- High quality texture filter for Nearest, Linear, Bi-linear, Tri-linear, and Anisotropic modes
- Flat and Gouraud shading
- Vertex Fog and Fog Table
- Z-Bias, LOD-Bias, Polygon offset, Edge Anti-aliasing and Alpha Blending
- Bump mapping and cubic mapping
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MiTac Secret
Confidential Document |