O w n e r O s M a n u a l
Looping
and the right two digits indicate the ending loop
You can create a loop between two cue points
point (TO). Loop points are cues that send an
on the tape to repeat over and over again. This is
MMC command message out of the MIDI OUT
useful when you need to make several passes
connector on the back of the computer to the
over a section of the tape in order to get multiple
multitrack recorders.
fader moves just right, or for difficult EQ or pro-
cessing on a track.Note: Locate points specifically refer to a time-
In Loop mode, the left two digits in the RANGEstamped point, relative to the POSITION display.
display indicate the starting loop point (FROM),
TO CREATE A LOOP
From the console:
POSITION RANGE
HOURSMINUTESSECONDSFRAMESFROMTO1. If you havenOt already done so, you
must create cue points for the
SET TIME
00 00 00 00 34 35beginning and end of the section you
SMPTE VIEWBARSBEATSTICKSLOOPwant to repeat. Press the LOCATOR
button in the Transport Section to
enter Locator mode.
12345
2. Rewind the tape to some point prior to
67890
the section you want to repeat. Press
PLAY.
ENTERLOOPSTORELOCATORSNAPSHOT
MODE
3. Using the number keys, enter a two-
REWINDFAST FWDSTOPPLAYRECORD
digit cue number that you havenOt used
yet. The number appears in the RANGE
SHUTTLE
display under FROM. This will be the
starting cue point of the loop.
4. Press STORE. The STORE button
lights and the ENTER button blinks.
As soon as the tape reaches the point
where you want to begin the loop,
press ENTER. The cue point is now
saved, referenced to the time in the
POSITION display.
5. Press LOOP. Enter another two-digit
cue number that you havenOt used yet.
The number appears in the RANGE
display under TO. As soon as the tape
reaches the point where you want to
end the loop, press STORE. The cue
point is now saved, referenced to the
time in the POSITION display.
6. Press STOP and rewind the tape back
to some point within the loop or prior
to the loop. With the LOCATOR button
still engaged, press PLAY and the tape
will now loop between the two cue
points.
Note: This function is available only from
the console.
7-13
Automation |